Zaneak

Level 8 Human Sorcerer

Vitals

Str5-3
Dex10+0
Con16+3
Int12+1
Wis16+3
Cha19+4

HP 47 / 47

AlignmentNeutral Good
SizeMedium
HairBlack
Weight125 lbs.
GenderMale
EyesGrey
SkinPale
Height5' 11"
Age23

Combat

Fortitude+7
Reflex+4
Will+11+1 morale if fear (Bless)
AC20
Touch AC12
Flat-Footed AC20
Initiative+0
HitDamageCritRange
Masterwork cold iron dagger+31d4-3 (P/S)19-20/x2
Ranged touch+50 (-)-

Skills

Appraise+1
Balance+0
Bluff+9+3 if familiar within 1 mile (familiar)
Climb-3
Concentration+14
Craft+1
Diplomacy+7
Disguise+4
Escape Artist+0
Forgery+1
Gather Information+4
Heal+3
Hide+0
Intimidate+7
Jump-3
Knowledge (Arcana)+2
Knowledge (Geography)+2
Knowledge (Nobility)+2
Knowledge (Planes)+2
Listen+3+2 if familiar within arm's reach (alertness)
Move Silently+0
Perform+4
Perform (Oratory)+5
Ride+0
Search+1
Sense Motive+3
Spellcraft+6
Spot+3+2 if familiar within arm's reach (alertness)
Survival+3
Swim-3
Use Magic Device+5
Use Rope+0

Feats

Craft Wondrous Item, Eschew Materials, Silent Spell, Still Spell

Languages

Aquan, Auran, Celestial, Common, Draconic, Dwarven, Elven, Goblin, Ignan, Orc, Terran

Sorcerer Spells

Level 0 (6)

5 Detect Magic 60 ft. Concentration, up to 8 min. (D) 1 s.a. V, S Detects spells and magic items within 60 ft.
5 Flare 45 ft. Instantaneous 1 s.a. V Dazzles one creature (-1 on attack rolls).
5 Ghost Sound 45 ft. 8 rounds (D) 1 s.a. V, S, M Figment sounds.
5 Light Touch 80 min. (D) 1 s.a. V, M/DF Object shines like a torch.
5 Mage Hand 45 ft. Concentration 1 s.a. V, S 5-pound telekinesis.
5 Ray Of Frost 45 ft. Instantaneous 1 s.a. V, S Ray deals 1d3 cold damage.
5 Read Magic Personal 80 min. 1 s.a. V, S, F Read scrolls and spellbooks.
5 Resistance Touch 1 minute 1 s.a. V, S, M/DF Subject gains +1 on saving throws.

Level 1 (7)

4 Endure Elements Touch 24 hours 1 s.a. V, S Exist comfortably in hot or cold environments.
4 Mage Armor Touch 8 hours (D) 1 s.a. V, S, F Gives subject +4 armor bonus.
4 Magic Missile 180 ft. Instantaneous 1 s.a. V, S 1d4+1 damage; +1 missile per two levels above 1st (max 5).
4 Ray Of Enfeeblement 45 ft. 8 min. 1 s.a. V, S Ray deals 1d6 +1 per two levels Str damage.
4 Shield Personal 8 min. (D) 1 s.a. V, S Invisible disc gives +4 to AC, blocks magic missiles.

Level 2 (7)

7 Acid Arrow 720 ft. 3 rounds 1 s.a. V, S, M, F Ranged touch attack; 2d4 damage for 1 round +1 round/three levels.
7 Glitterdust 180 ft. 8 rounds 1 s.a. V, S, M Blinds creatures, outlines invisible creatures.
7 Resist Energy Touch 80 min. 1 s.a. V, S, DF Ignores first 10 (or more) points of damage/attack from specified energy type.

Level 3 (6)

6 Dispel Magic 180 ft. Instantaneous 1 s.a. V, S Cancels magical spells and effects.
6 Fireball 720 ft. Instantaneous 1 s.a. V, S, M 1d6 damage per level, 20-ft. radius.

Level 4 (4)

4 Charm Monster 45 ft. 8 days 1 s.a. V, S Makes monster believe it is your ally.

Equipment

cloak of resistance +21
ring of protection +20
ring of sustenance0
gloves of arrow snaring0
mage hand2
traveler's outfit4
masterwork cold iron dagger1
belt pouch0.5
98 pp, 12 gp3

Carrying 11.5 lbs.

LightMediumHeavy
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